The Future of Our Reality Spectrum
From content inside screens to content within the spaces we inhabit.
Read the summary and explore the originalExploring digital designs at human scale, in their intended surroundings.

How well can a flat screen convey a three-dimensional product? This essay explores AR and VR as ways to examine designs within physical environments.
A bicycle design illustrates questions of scale, movement and ergonomics. Alon also argues for accessible creation tools that let designers turn models into immersive experiences without having to program them themselves.
From content inside screens to content within the spaces we inhabit.
Read the summary and explore the originalWhen digital experiences feel real, what tells us what to trust?
Read the summary and explore the originalImagining digital content as part of the world around us.
Read the summary and explore the original